Nvidia GeForce GTX 1650 GDDR6 4GB


- Cores: 896 CUDA CORES
- Base Clock: 1410 MHz
- Boost Clock: 1590 MHz
- Memory: 4GB GDDR6
- VR Ready: NO
- Resolutions Supported: 7680x4320@120Hz
Nvidia GeForce GTX 1650 GDDR6 Features
The Nvidia GeForce GTX 1650 GDDR6 features 896 CUDA Cores with a base clock of 1410 MHz and a boost clock of 1590 MHz. It comes with 4GB of GDDR6 memory as standard running at 12000 MHz. Furthermore, the memory has a bandwidth of 192 GB/s with an 128-bit interface. It supports resolutions of up to 7680×4320 at 120 Hz. Powering this card is the Nvidia Turing 12nm architecture with 4.7 Billion transistors as well as 56 texture units and 32 ROPs.
This card supports DirectX 12, G-Sync, OpenCL 1.2, OpenGL 4.6 in addition to shader model 6.5. The Nvidia GeForce GTX 1650 GDDR6 is not VR Ready, does not have SLI support and also does not have RGB Lighting. The extra technologies in this card include NVIDIA GeForce Experience, NVIDIA Ansel, NVIDIA Highlights, Game Ready Drivers, HDCP 2.2, NVIDIA GPU Boost, NVIDIA Encoder (NVENC) (Volta).
The default GTX 1650 does not feature any display ports but it varies by model*. It does however have HDMI 2.0b as well as dual link DVI-D. It does not have single link DVI or VGA. The recommended power requirement is 300 W since the graphics card has a TGP of 75 W.
The Nvidia GeForce GTX 1650 GDDR6 was released on the 3rd April 2020 for $149 USD. The measurements are 14.5 cm in length, 11.1 cm width and 2 SLOT height.
Check GTX 1650 variants here.
Specifications
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General
| Manufacturer | Nvidia |
| Type | Desktop |
| Series | GeForce 16 |
| Variant | GTX 1650 |
| GPU Architecture | Turing |
| Code Name | TU117-300-A1 |
| Fabrication Process | TSMC 12nm |
| Die Size | 200 mm² |
| Base Clock | 1410 MHz |
| Boost Clock | 1590 MHz |
| Transistor Amount | 4.7 Billion |
Cores & Texture Config
| Cores | 896 CUDA CORES |
| Texture Units | 56 |
| ROPs | 32 |
| Ray Tracing Cores | - |
| Tensor Cores | 1792 FP16 Cores |
| Compute Units | - |
| L2 Cache | 1MB |
| Infinity Cache | - |
Memory
| Memory Size | 4GB |
| Memory Type | GDDR6 |
| Memory Clock | 1500 MHz |
| Memory Clock Effective | 12 Gbps |
| Memory Interface Width | 128-bit |
| Memory Bandwidth | 192 GB/s |
Performance
| Half Precision FP16 | 5.69856 TFLOPS |
| Single Precision FP32 | 2.84928 TFLOPS |
| Double Precision FP64 | 0.08904 TFLOPS |
Floating Point Operations Per Clock Cycle
| Half Precision FP16 | 4 |
| Single Precision FP32 | 2 |
| Double Precision FP64 | 1/16 |
Fillrate
| Texture (GT/s) | 89.04 |
| Pixel (GP/s) | 50.88 |
Technologies
| DirectX® Version | 12 |
| G-Sync/FreeSync | |
| OpenCL | 1.2 |
| OpenGL | 4.6 |
| Shader Model | 6.5 |
| Vulkan | 1.3 |
| SLI/Crossfire Ready | |
| VR Ready | |
| RGB Lighting | |
| Extra Technologies | NVIDIA GeForce Experience, NVIDIA Ansel, NVIDIA Highlights, Game Ready Drivers, HDCP 2.2, NVIDIA GPU Boost, NVIDIA Encoder (NVENC) (Volta) |
Connectivity
| Maximum resolution | 7680x4320@120Hz |
| Max HDMI Resolution | 3840x2160@60Hz |
| Max DP Resolution | 7680x4320@120Hz |
| Display Port | 1.4a x1 |
| HDMI | 2.0b x1 |
| USB-C | No |
| Dual Link DVI | DVI-D x1 |
| Single Link DVI | No |
| VGA | No |
Requirements
| Interface | PCI-E 3.0 x16 |
| Power Connectors | None |
| PSU Recommendation | 300 W |
| Graphics Card Power | 75 W |
Dimensions
| Length | 5.7" (145 mm) |
| Width | 4.38" (111 mm) |
| Height | 1.4" (35.5mm) |
| Slot Width | 2 Slot |
Extra Information
| Price (at release) | $149 USD |
| Weight | 0.7 kg |
| Released | 03 April, 2020 |
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Disclaimer Note
The information provided is for reference only and may not be 100% accurate